![]() The upper right part is a list of the scores of four players (even if the pinball is running in single mode), together with the current holder of the right moves. ![]() The actual "table" – of course, only occupies the left half of the screen: the picture of some sportsmen, apparently the players in American football (which is not only not motivated, but somewhat strange for a British product). The game – like many other works Microvalue – can not save even the final table of points, not to mention the initial settings each time at startup, we are required to enter the number of players (one to four), indicators of speed and acceleration of the ball (which can take exactly the same values the second of these characteristics is responsible for the magnitude of the effect of obstacles on the further trajectory of motion), and enable or disable sound (which is still implemented here forces only PC Speaker and hardly deserves the kind words). Alas, in fact, everything is rather dull and depressing from the convenience and friendliness to the casual user, so typical of private development of Villa Crespo, there is no trace. "3D Pinball" authored by William Wigham (created, apparently, for Tynesoft in addition to the main developer of the project involved only the artist Philip Nixon) is trying to stand out a conditional three-dimensionality: a box with the game promises us the possibility – "for the first time in history," Yes, you can play pinball with the term "first-person", that is kind of like the "eyes" of the ball. However, a few wormed their slender ranks purely arcade games that are imported from brotherly UK (under the slogan of "Brothers across the ocean" thanks to cooperation with Microvalue, former Flair Software), besides that already by the time "bestow" a considerable number of other platforms, and could not boast any particular merits. ![]() In the budget the collection of "Coffee Break Series" from the American company Villa Crespo Software met a lot of interesting things, very serious and high-quality, in spite of its causality, whether abridged versions of full-sized gambling or created specifically for this series (for IBM PC) original works of Terry Hastings or John Como.
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